It's not a particularly bold statement to make in the modern world, but gaming is infinitely more popular than music and film right now. While gaming was once seen as very uncool or geeky or the pastime of nerds, you've only to venture down to your nearest comic con to see the impact of geeky pastimes such as cosplay to change your attitude towards the nerdy contingent. We have seen the rise in virtual reality and its impact on gaming recently, but also the popularity of gaming in comparison to the film and television markets have shown exactly where people's allegiances lie.
Streaming vs. Gaming
If you have a look at the most popular forms of entertainment right now, it's the talent shows where you have a say in who goes through to the next round that’s proving on a TV front! Every streaming service is now overloaded with choice, and this is a reflection of what we all want out of our entertainment experiences now.
The Gaming Experience
The experience of playing modern games with a higher level of interactivity means there is a lot more to captivate the player in comparison to the experience of watching television or a movie. The modern gamer has more options now. There are more ways for the average gamer to personalize their experience and the options in something like a first person adventure demands repeat playing for a richer experience, and this is why there are more tech and devices out there to complement this experience. The effort you need to put in to find the best keyboard for gaming means you are investing yourself more into the universe of gaming and gamers than you would with a more passive form of media such as the average DVD.
The Future Of Gaming
As we have already seen a rise in virtual reality it is signaling a massive change for every media formats to ramp up its efforts to become more interactive with the user. And while we have already seen Pokémon Go as the biggest gaming trend in recent years, does this mean the line between gaming and reality is going to blur even more? And the combining of virtual reality with other users rather than a solitary gaming experience which was discussed at last year's annual game developer conference, Develop, the market is very definitely moving towards gaming as a social experience rather than where you are sitting in your room on your own.
It's already been shown that gaming is the most popular method of entertainment in the world right now. And as the gaming industry is 5 times larger than the music industry as well as 1.5 times larger than the film industry, we will see a bigger influx of gaming tech rather than television tech.
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